C S 4849 Game Programming
Survey of technologies for programming computer games. Topics include: mathematics, data structures, graphics (rendering, animation, cinematography), game logic, scripting, networking and server design, audio, artificial intelligence. Prerequisites: CS 4810 or CS 4840 or equivalent experience.
New links:
Old links:
-
Creating an Eclipse Project for Torque
-
TorquEDIT an Eclipse plugin that does syntax highlighting, etc.
If you install this, double-clicking a .cs file uses Eclipse by default....
- If your mouse stops working after you edit the playGui.gui from
the GettingStarted.pdf tutorial: add the line
noCursor="1";
to the playGui.gui file (right after "forceFOV="0";) Apparently the GUI Editor doesn't save this, so you'll have to do this
everytime you edit the playGui !?!?
- Codesampler.com tutorials although for an older version of TGE, mostly they still apply,
and theres a cool rocket launcher....
- Playing Video in TGE
- design pattern code snippets